The MAMEVGCE Repository




The MAMEVGCE Repository

Do you miss the days when you would get home from school, turn on your TV, your Nintendo, plop down on the couch and spend hours roaming about Hyrule collecting those elusive fragments of the Triforce in the hopes of saving Princess Zelda? Well, now you can re-live those days, in all their 8-bit glory.

And it is not just the classic NES we have to offer, we offer a wide variety of Game Console Emulators, including classic MAME, Sega Genesis and Sony's Playstation, available for most operating systems.

So, what are you waiting for, have at it!!!





WINDOWS


Multiple Arcade Machine EmulatorsAtari 2600 EmulatorsAtari 7800 EmulatorsNES EmulatorsGameboy EmulatorsGameboy Color EmulatorsGameboy Advance EmulatorsSNES EmulatorsNintendo 64 EmulatorsNintendo GameCube EmulatorsNintendo DS EmulatorsSega Master System EmulatorsSega Genesis EmulatorsSega GameGear EmulatorsSega Dreamcast EmulatorsPlaystation EmulatorsPlaystation 2 EmulatorsPlaystation Portable Emulators


Windows Multiple Arcade Machine Emulators





MAME (an acronym of Multiple Arcade Machine Emulator) is an emulator application designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. The intention is to preserve gaming history by preventing vintage games from being lost or forgotten. The aim of MAME is to be a reference to the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". Joystiq has listed MAME as an application that every gamer should have.

The first public MAME release (0.1) was on February 5, 1997, by Nicola Salmoria. The emulator now supports over seven thousand unique games and ten thousand actual ROM image sets, though not all of the supported games are playable. The project is currently maintained by MESS project leader, Miodrag Milanovic.

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Windows Atari 2600 Emulators





The Atari 2600 is a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in.

The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600", after the unit's Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.

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Windows Atari 7800 Emulators





The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console officially released by Atari Corporation in January 1986. The 1986 launch is sometimes referred to as a "re-release" or "relaunch" because the Atari 7800 had originally been announced in May 1984, to replace Atari Inc.'s Atari 5200, but a general release was shelved due to the sale of the company. In January 1986, the 7800 was relaunched and would compete that year with the Nintendo Entertainment System and the Sega Master System. It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules. It was considered affordable at a price of US$140.

In 2009, IGN chose the 7800 to be their 17th best video game console of all time. They justified this relatively low ranking (though higher than every other Atari console save the 2600) with the summary statement: "Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles."

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Windows Nintendo Entertainment System Emulators





The Nintendo Entertainment System (also abbreviated as NES) is an 8-bit video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (also known as the Famicom and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy and was distributed by SK Hynix which then was known as Hyundai Electronics. It was succeeded by the Super Famicom/Super Nintendo Entertainment System.

The best-selling gaming console of its time, the NES helped revitalize the US video game industry along with the Atari 7800 following the video game crash of 1983, and set the standard for subsequent consoles of its generation. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform.

In 2009, the Nintendo Entertainment System was named the single greatest video game console in history by IGN, out of a field of 25. 2010 marked the system's 25th anniversary in North America, which was officially celebrated by Nintendo of America's magazine Nintendo Power in November 2010's issue #260 with a special 26-page tribute section. Other video game publications also featured articles looking back at 25 years of the NES, and its impact in the video game console market.

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Windows Gameboy Emulators





The Game Boy is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research and Development 1-the same staff who had designed the Game and Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively.

The Game Boy is Nintendo's second handheld system following the Game and Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game and Watch. It was originally bundled with the puzzle game Tetris.

As part of the fourth generation of gaming, the Game Boy competed with the Sega Game Gear, Atari Lynx, and the TurboExpress. Despite these other technologically superior handheld consoles, the Game Boy was a tremendous success. The Game Boy and its successor, the Game Boy Color, have both combined sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.

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Windows Gameboy Color Emulators





The Game Boy Color, referred as GBC, is a handheld game console manufactured by Nintendo. it was released on October 21, 1998 in Japan and was released in November of the same year in International markets. It is the successor of the Game Boy Pocket.

The Game Boy Color, as suggested by the name, features a color screen. It is slightly thicker and taller than the Game Boy Pocket, which is a redesigned Game Boy released in 1996. As with the original Game Boy, it has an 8-bit processor and the custom Zilog Z80 central processing unit (CPU).

As part of the fifth generation of gaming (from 1997), the Game Boy Color's primary competitors were the SNK's Neo Geo Pocket and the Bandai's WonderSwan (JDM only), though the Game Boy Color outsold these by a huge margin. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide. It was discontinued until the Game Boy Advance SP, a redesigned Game Boy Advance in 2003.

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Windows Gameboy Advance Emulators




(To be able to use the Gameboy Advance Emulator you will need the GBA BIOS)


The Game Boy Advance, often shortened to GBA, is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China on June 8, 2004 (excluding Hong Kong).

Nintendo's competitors in the handheld market were the Neo Geo Pocket Color, SwanCrystal, GP32, Tapwave Zodiac, and the N-Gage. Despite the competitors' best efforts, Nintendo maintained its majority market share with the Game Boy Advance.

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Windows SNES Emulators





The Super Nintendo Entertainment System (also known as the Super NES, SNES[b] or Super Nintendo) is a 16-bit video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and South America in 1993. In Japan, the system is called the Super Famicom Sūpā Famikon?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

The Super Nintendo Entertainment System is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other consoles at the time. Additionally, development of a variety of enhancement chips (which were integrated on game circuit boards) helped to keep it competitive in the marketplace. While crude three-dimensional graphics had rarely been seen before on home consoles, utilizing the Super FX chip beginning with Star Fox in 1993, the SNES was able to run games with smoother and more detailed three-dimensional graphics than was previously possible. This sparked more widespread interest in polygon graphics in the industry, helping to usher in 3D graphics as seen in the fifth generation of video game consoles.

The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console. The SNES remained popular well into the 32-bit era, and continues to be popular among fans, collectors, retro gamers, and emulation enthusiasts, some of whom are still making homebrew ROM images.

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Windows Nintendo 64 Emulators





The Nintendo 64, stylized as NINTENDO64 and often referred to as N64 (formerly known as the Nintendo Ultra 64, and codenamed Project Reality) is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. It is Nintendo's last home console to use ROM cartridges to store games (Nintendo switched to a MiniDVD-based format for the successor GameCube); handhelds in the Game Boy line, however, continued to use Game Paks. As part of the fifth generation of gaming, it primarily competed with the PlayStation and the Sega Saturn. Succeeded by Nintendo's GameCube in November 2001, N64 consoles continued to be produced until its discontinuation in Japan on April 30, 2002, Europe on May 16, 2003, North America on November 30, 2003, and Australia in 2003.

The N64 was released with two launch games, Super Mario 64 and Pilotwings 64, and a third in Japan, Saikyō Habu Shōgi. The N64's suggested retail price was US $199.99 at its launch and it was later marketed with the slogan "Get N, or get Out!". The console was ultimately released in a range of different colors and designs, and an assortment of limited-edition controllers were sold or used as contest prizes during the N64's lifespan. The N64 sold 32.93 million units worldwide, and in 2009, it was named the 9th greatest video game console by IGN. Time Magazine named it their 1996 Machine of the Year award.

Of the consoles in the fifth generation, the Nintendo 64 was the last to be released. One of its technical drawbacks was a limited texture cache, which could hold textures of limited dimensions and reduced color depth, which had to be stretched to cover larger in-game surfaces. More significantly, the N64 still relied upon ROM cartridges, which were constrained by small capacity (particularly in an era when games became more complex and their contents took up more memory) and high production expenses, compared to the compact disc format used by its chief competitors. As a result of the N64's storage media limitations, many third-party publishers that previously supported Nintendo's past consoles reduced or stopped publishing games; the N64's most successful titles came from first-party or second-party studios.

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Windows Nintendo GameCube Emulators





The GameCube, officially called Nintendo GameCube, abbreviated NGC in Japan and GCN in North America) is a video game console released by Nintendo on September 14, 2001, in Japan and November 18, 2001, in North America. It was later released worldwide in 2002. The sixth-generation console was the successor to the Nintendo 64 and competed with Sony's PlayStation 2, Microsoft's Xbox, and Sega's Dreamcast.

The GameCube was the first Nintendo console to use optical discs for its primary storage medium. The discs are similar to the miniDVD format, and as a result of their smaller size, the system was not designed to play standard DVDs or audio CDs. Nintendo also introduced a variety of connectivity options for the GameCube. It was the first Nintendo console to support online gaming, a feature that required the use of an add-on broadband or modem adapter sold separately. Game support and availability of the adapter was, however, very limited. The GameCube also supported connectivity to the Game Boy Advance, allowing players to access exclusive in-game features using the handheld as a second screen and controller.

Reception of the GameCube was generally mixed. Some praised the extensive software library and high-quality games, while others criticized the console's exterior design and lack of features. The GameCube sold approximately 22 million units worldwide before being discontinued in 2007. Its successor, the Wii, was released in November 2006.

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Windows Nintendo DS Emulators





The Nintendo DS is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, the bottom one featuring a touchscreen, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.

Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of September 30, 2013, all Nintendo DS models combined have sold 153.96 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.

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Windows Sega Master System Emulators





The Master System, often called the Sega Master System or SMS, is a third-generation video game console that was manufactured by Sega. It is a redesign of the Sega Mark III released in 1986 in North America, 1987 in Europe (and later in Japan with an FM synthesizer) and 1989 in Brazil.

The Master System could play both cartridges and the credit card-sized "Sega Cards," which retailed for cheaper prices than cartridges but had lower storage capacity. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games.

The Master System was released as a direct competitor to the Nintendo Entertainment System in the third videogame generation in North America. The Master System was technically superior to the NES, which predated its release by nine months in North America, but failed to overturn Nintendo's significant market share advantage in Japan and North America.

In the European, Brazilian and Oceanic markets, this console allowed Sega to outsell Nintendo, due to its wider availability. It enjoyed over a decade of life in those territories and was supported in Europe up until 1996. Up until 1994, it was the console with the largest active installed user base in Western Europe, peaking at 6.25 million units in 1993.

The console was redesigned several times both for marketing purposes and to add features, most notably in Brazil by Tectoy. The later Game Gear is effectively a hand-held Master System, with a few enhancements.

In 2009, the Master System was named the 20th best video game console of all time (out of 25) by the video gaming website IGN, behind both its competitors, the Atari 7800 (ranked 17th best) and the Nintendo Entertainment System (1st). They cited the Master System's small games library, coupled with the highly uneven quality of the few games that were released: "Months could go by between major releases and that made a dud on the Master System feel even more painful."

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Windows Sega Genesis Emulators





The Sega Genesis, known as Mega Drive in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was released as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in Australasia, and by Tec Toy in Brazil. In South Korea it was distributed by Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin Boy.

Designed by an R&D team supervised by Masami Ishikawa, the Genesis hardware was adapted from Sega's System 16 arcade board, centered around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system supports a library of over 900 games created both by Sega and a wide array of third-party publishers and delivered on ROM-based cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Genesis also benefited from numerous peripherals and several network services, as well as multiple first-party and third-party variations of the console that focused on extending its functionality.

In Japan, the Mega Drive did not fare well against its two main competitors, Nintendo's Super Famicom and NEC's PC Engine. However, it achieved considerable success in North America and in Europe, capturing the majority of the 16-bit market share in several territories including the United States and the United Kingdom. Contributing to its success were its library of arcade game ports, the popularity of the Genesis-exclusive Sonic the Hedgehog series, several popular sports game franchises, and aggressive youth marketing that positioned the system as the cool console for adolescents. Though Sega dominated the market in North America and Europe for several years, the release of the Super Nintendo Entertainment System resulted in a fierce battle for market share in those territories that has often been termed a "console war" by journalists and historians. As this contest drew increasing attention to the video game industry among the general public, the Genesis and several of its highest-profile games attracted significant legal scrutiny on matters involving reverse engineering and video game violence. Controversy surrounding violent titles like Night Trap and Mortal Kombat led Sega to create the Videogame Rating Council, a predecessor to the Entertainment Software Ratings Board.

By the end of 1994, when a new generation of 32-bit consoles rendered the system technologically obsolete, the Genesis had sold 29 million units worldwide, and by the end of its life Sega had sold an estimated 40 million units. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various online services, such as Wii Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

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Windows Sega GameGear Emulators





The Sega Game Gear is an 8-bit handheld game console released by Sega on October 6, 1990 in Japan, 1991 in North America and Europe, and Australia in 1992. As part of the fourth generation of gaming, the Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. The handheld shares much of its hardware with the Sega Master System and is able to play its own titles as well as those of the Master System, the latter being made possible by the use of an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the Game Boy.

Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling approximately 11 million units. The Game Gear was succeeded by the Sega Nomad in 1995, discontinued in 1997 and re-released by Majesco in 2000. Several Game Gear titles were released on the Nintendo 3DS Virtual Console service on the Nintendo eShop in 2012. Retrospective reception to the Game Gear is mixed with criticisms over its battery life, praises for its full-color backlit screen, and uneven reception over the quality of its game library.

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Windows Sega Dreamcast Emulators





The Dreamcast is a video game console that was released by Sega in November 1998 in Japan and later in 1999 in other territories. It was the first entry in the sixth generation of video game consoles, preceding its rivals, the PlayStation 2, Xbox and GameCube. The Dreamcast was Sega's last home console to date.

Sega tried to launch the console as part of a comeback after its previous efforts with the Sega Saturn failed. With a strong marketing campaign and reformed studios to develop new creative content, the Dreamcast was initially well received with a very successful launch and strong sales. However when Sony announced the PlayStation 2, sales of the Dreamcast quickly plummeted, due in no small part to the console's inability to support movies on the new DVD format. Sega later came to the realization that it did not have the financial resources to compete. The company discontinued the Dreamcast in North America early in March 2001,withdrawing from the console hardware business altogether and restructuring itself as a third-party developer. Support of the system continued in Europe and Oceania until the end of 2002, while in Japan, consoles were still sold until 2007 and new licensed games continued to be released. 10.6 million units were sold worldwide, as of 2002.

Despite its short lifespan, the Dreamcast was widely hailed as ahead of its time. It saw the release of many new game series which have been considered creative and innovative, such as Crazy Taxi, Jet Set Radio, and Shenmue, the most expensive game ever produced upon release. Ports of games from other platforms were also praised for the system and the console introduced many aesthetic and software design features to be later emulated. It was the first game console to render full frames (as opposed to interlaced only) in VGA mode at 640×480, and features online console gaming; it included a built-in modem and Internet support for online play. The Dreamcast came to be held in high regard, and its influence can be greatly seen in Microsoft's Xbox, as Sega worked with the company before the Xbox's release and during its development. As of 2014, the Dreamcast is still supported via small independent publishers such as GOAT Store Publishing and RedSpotGames. The Dreamcast was chosen as the best console ever by PC Magazine

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Windows Playstation Emulators




(To be able to use the Playstation Emulator you will need the PSX BIOS)


The PlayStation (officially abbreviated PS) is a series of video game consoles created and developed by Sony Computer Entertainment with consoles in the fifth to eighth generations. The brand was first introduced on December 3, 1994 in Japan with the launch of the original PlayStation console. It now consists of a total of four core home consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.

The first console in the series, the PlayStation, was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.

The first handheld game console in the PlayStation series, the PlayStation Portable or PSP, has sold a total of 80 million units worldwide as of November 2013. Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012 has sold 4 million units as of January 2013. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008.

The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which has over 31 million users worldwide (as of March 2013). PlayStation Suite is an upcoming software framework that is aimed to provide PlayStation content cross-platform and cross-devices; currently only mac and the PlayStation Vita devices are supported. Content set to be released under the framework consist of only original PlayStation games currently.

7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A new touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles also featured support for Linux-based operating systems, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States.

The series also has a strong line-up of first-party titles due to Sony Computer Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Computer Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest Hits, Platinum and The Best ranges of titles.

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Windows Playstation 2 Emulators




(To be able to use the Playstation 2 Emulator you will need the PS2 BIOS)


The PlayStation 2 (PS2) is a video game console that was manufactured by Sony Computer Entertainment. It is Sony's second installment in the PlayStation Series. It was released on March 4, 2000, in Japan followed by North America and Europe later the same year. The sixth-generation console competed with the Sega Dreamcast, Microsoft Xbox, and Nintendo GameCube.

The PlayStation 2 went on to become the best-selling video game console in history, selling over 150 million units. More than 3,870 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as "slimline" models, and in 2006 introduced the successor, the PlayStation 3.

Even with the PlayStation 3 release, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continue to be produced including Final Fantasy XI: Seekers of Adoulin for Japan and Pro Evolution Soccer 2014 for Occident. Sony unveiled the PlayStation 4 console the following month on February 20, 2013.

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Windows Playstation Portable Emulators




(To be able to use the Playstation Portable Emulator you will need the PSP BIOS)


The PlayStation Portable (officially abbreviated as PSP) is a handheld game console made by Sony. Development of the console was announced during E3 2003, and it was unveiled on May 11, 2004, at a Sony press conference before E3 2004. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005.

The PlayStation Portable is the only handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage medium. Other distinguishing features of the console include its large viewing screen, robust multi-media capabilities, and connectivity with the PlayStation 2, PlayStation 3, other PSPs and the Internet.

After the release of a slimmer, lighter, remodeled version of the PlayStation Portable (the PSP-2000/"Slim and Lite") in early September 2007, sales quadrupled in the United Kingdom the following week and increased by nearly 200% in North America for the month of October. This model was later replaced by another remodeling, the PSP-3000, which included a new screen and an inbuilt microphone. Since then, a complete redesign called the PSP Go has been released, which was sold alongside the PSP-3000. In 2011 a budget model, the PSP-E1000, was released. The PSP line was succeeded by the PlayStation Vita, released in December 2011 in Japan, and in February 2012 in North America, Europe and Australia, respectively.

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MAC OS


Multiple Arcade Machine EmulatorsAtari 2600 EmulatorsAtari 7800 EmulatorsNES EmulatorsGameboy EmulatorsGameboy Color EmulatorsGameboy Advance EmulatorsSNES EmulatorsNintendo 64 EmulatorsNintendo GameCube EmulatorsNintendo DS EmulatorsSega Master System EmulatorsSega Genesis EmulatorsSega GameGear EmulatorsSega Dreamcast EmulatorsPlaystation EmulatorsPlaystation 2 EmulatorsPlaystation Portable Emulators


MAC OS Multiple Arcade Machine Emulators





MAME (an acronym of Multiple Arcade Machine Emulator) is an emulator application designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. The intention is to preserve gaming history by preventing vintage games from being lost or forgotten. The aim of MAME is to be a reference to the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". Joystiq has listed MAME as an application that every gamer should have.

The first public MAME release (0.1) was on February 5, 1997, by Nicola Salmoria. The emulator now supports over seven thousand unique games and ten thousand actual ROM image sets, though not all of the supported games are playable. The project is currently maintained by MESS project leader, Miodrag Milanovic.

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MAC OS Atari 2600 Emulators





The Atari 2600 is a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in.

The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600", after the unit's Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.

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MAC OS Atari 7800 Emulators





The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console officially released by Atari Corporation in January 1986. The 1986 launch is sometimes referred to as a "re-release" or "relaunch" because the Atari 7800 had originally been announced in May 1984, to replace Atari Inc.'s Atari 5200, but a general release was shelved due to the sale of the company. In January 1986, the 7800 was relaunched and would compete that year with the Nintendo Entertainment System and the Sega Master System. It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules. It was considered affordable at a price of US$140.

In 2009, IGN chose the 7800 to be their 17th best video game console of all time. They justified this relatively low ranking (though higher than every other Atari console save the 2600) with the summary statement: "Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles."

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MAC OS Nintendo Entertainment System Emulators





The Nintendo Entertainment System (also abbreviated as NES) is an 8-bit video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (also known as the Famicom and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy and was distributed by SK Hynix which then was known as Hyundai Electronics. It was succeeded by the Super Famicom/Super Nintendo Entertainment System.

The best-selling gaming console of its time, the NES helped revitalize the US video game industry along with the Atari 7800 following the video game crash of 1983, and set the standard for subsequent consoles of its generation. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform.

In 2009, the Nintendo Entertainment System was named the single greatest video game console in history by IGN, out of a field of 25. 2010 marked the system's 25th anniversary in North America, which was officially celebrated by Nintendo of America's magazine Nintendo Power in November 2010's issue #260 with a special 26-page tribute section. Other video game publications also featured articles looking back at 25 years of the NES, and its impact in the video game console market.

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MAC OS Gameboy Emulators





The Game Boy is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research and Development 1-the same staff who had designed the Game and Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively.

The Game Boy is Nintendo's second handheld system following the Game and Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game and Watch. It was originally bundled with the puzzle game Tetris.

As part of the fourth generation of gaming, the Game Boy competed with the Sega Game Gear, Atari Lynx, and the TurboExpress. Despite these other technologically superior handheld consoles, the Game Boy was a tremendous success. The Game Boy and its successor, the Game Boy Color, have both combined sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.

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MAC OS Gameboy Color Emulators





The Game Boy Color, referred as GBC, is a handheld game console manufactured by Nintendo. it was released on October 21, 1998 in Japan and was released in November of the same year in International markets. It is the successor of the Game Boy Pocket.

The Game Boy Color, as suggested by the name, features a color screen. It is slightly thicker and taller than the Game Boy Pocket, which is a redesigned Game Boy released in 1996. As with the original Game Boy, it has an 8-bit processor and the custom Zilog Z80 central processing unit (CPU).

As part of the fifth generation of gaming (from 1997), the Game Boy Color's primary competitors were the SNK's Neo Geo Pocket and the Bandai's WonderSwan (JDM only), though the Game Boy Color outsold these by a huge margin. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide. It was discontinued until the Game Boy Advance SP, a redesigned Game Boy Advance in 2003.

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MAC OS Gameboy Advance Emulators




(To be able to use the Gameboy Advance Emulator you will need the GBA BIOS)


The Game Boy Advance, often shortened to GBA, is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China on June 8, 2004 (excluding Hong Kong).

Nintendo's competitors in the handheld market were the Neo Geo Pocket Color, SwanCrystal, GP32, Tapwave Zodiac, and the N-Gage. Despite the competitors' best efforts, Nintendo maintained its majority market share with the Game Boy Advance.

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MAC OS SNES Emulators





The Super Nintendo Entertainment System (also known as the Super NES, SNES[b] or Super Nintendo) is a 16-bit video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and South America in 1993. In Japan, the system is called the Super Famicom Sūpā Famikon?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

The Super Nintendo Entertainment System is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other consoles at the time. Additionally, development of a variety of enhancement chips (which were integrated on game circuit boards) helped to keep it competitive in the marketplace. While crude three-dimensional graphics had rarely been seen before on home consoles, utilizing the Super FX chip beginning with Star Fox in 1993, the SNES was able to run games with smoother and more detailed three-dimensional graphics than was previously possible. This sparked more widespread interest in polygon graphics in the industry, helping to usher in 3D graphics as seen in the fifth generation of video game consoles.

The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console. The SNES remained popular well into the 32-bit era, and continues to be popular among fans, collectors, retro gamers, and emulation enthusiasts, some of whom are still making homebrew ROM images.

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MAC OS Nintendo 64 Emulators





The Nintendo 64, stylized as NINTENDO64 and often referred to as N64 (formerly known as the Nintendo Ultra 64, and codenamed Project Reality) is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. It is Nintendo's last home console to use ROM cartridges to store games (Nintendo switched to a MiniDVD-based format for the successor GameCube); handhelds in the Game Boy line, however, continued to use Game Paks. As part of the fifth generation of gaming, it primarily competed with the PlayStation and the Sega Saturn. Succeeded by Nintendo's GameCube in November 2001, N64 consoles continued to be produced until its discontinuation in Japan on April 30, 2002, Europe on May 16, 2003, North America on November 30, 2003, and Australia in 2003.

The N64 was released with two launch games, Super Mario 64 and Pilotwings 64, and a third in Japan, Saikyō Habu Shōgi. The N64's suggested retail price was US $199.99 at its launch and it was later marketed with the slogan "Get N, or get Out!". The console was ultimately released in a range of different colors and designs, and an assortment of limited-edition controllers were sold or used as contest prizes during the N64's lifespan. The N64 sold 32.93 million units worldwide, and in 2009, it was named the 9th greatest video game console by IGN. Time Magazine named it their 1996 Machine of the Year award.

Of the consoles in the fifth generation, the Nintendo 64 was the last to be released. One of its technical drawbacks was a limited texture cache, which could hold textures of limited dimensions and reduced color depth, which had to be stretched to cover larger in-game surfaces. More significantly, the N64 still relied upon ROM cartridges, which were constrained by small capacity (particularly in an era when games became more complex and their contents took up more memory) and high production expenses, compared to the compact disc format used by its chief competitors. As a result of the N64's storage media limitations, many third-party publishers that previously supported Nintendo's past consoles reduced or stopped publishing games; the N64's most successful titles came from first-party or second-party studios.

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MAC OS Nintendo GameCube Emulators





The GameCube, officially called Nintendo GameCube, abbreviated NGC in Japan and GCN in North America) is a video game console released by Nintendo on September 14, 2001, in Japan and November 18, 2001, in North America. It was later released worldwide in 2002. The sixth-generation console was the successor to the Nintendo 64 and competed with Sony's PlayStation 2, Microsoft's Xbox, and Sega's Dreamcast.

The GameCube was the first Nintendo console to use optical discs for its primary storage medium. The discs are similar to the miniDVD format, and as a result of their smaller size, the system was not designed to play standard DVDs or audio CDs. Nintendo also introduced a variety of connectivity options for the GameCube. It was the first Nintendo console to support online gaming, a feature that required the use of an add-on broadband or modem adapter sold separately. Game support and availability of the adapter was, however, very limited. The GameCube also supported connectivity to the Game Boy Advance, allowing players to access exclusive in-game features using the handheld as a second screen and controller.

Reception of the GameCube was generally mixed. Some praised the extensive software library and high-quality games, while others criticized the console's exterior design and lack of features. The GameCube sold approximately 22 million units worldwide before being discontinued in 2007. Its successor, the Wii, was released in November 2006.

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MAC OS Nintendo DS Emulators





The Nintendo DS is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, the bottom one featuring a touchscreen, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.

Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of September 30, 2013, all Nintendo DS models combined have sold 153.96 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.

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MAC OS Sega Master System Emulators





The Master System, often called the Sega Master System or SMS, is a third-generation video game console that was manufactured by Sega. It is a redesign of the Sega Mark III released in 1986 in North America, 1987 in Europe (and later in Japan with an FM synthesizer) and 1989 in Brazil.

The Master System could play both cartridges and the credit card-sized "Sega Cards," which retailed for cheaper prices than cartridges but had lower storage capacity. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games.

The Master System was released as a direct competitor to the Nintendo Entertainment System in the third videogame generation in North America. The Master System was technically superior to the NES, which predated its release by nine months in North America, but failed to overturn Nintendo's significant market share advantage in Japan and North America.

In the European, Brazilian and Oceanic markets, this console allowed Sega to outsell Nintendo, due to its wider availability. It enjoyed over a decade of life in those territories and was supported in Europe up until 1996. Up until 1994, it was the console with the largest active installed user base in Western Europe, peaking at 6.25 million units in 1993.

The console was redesigned several times both for marketing purposes and to add features, most notably in Brazil by Tectoy. The later Game Gear is effectively a hand-held Master System, with a few enhancements.

In 2009, the Master System was named the 20th best video game console of all time (out of 25) by the video gaming website IGN, behind both its competitors, the Atari 7800 (ranked 17th best) and the Nintendo Entertainment System (1st). They cited the Master System's small games library, coupled with the highly uneven quality of the few games that were released: "Months could go by between major releases and that made a dud on the Master System feel even more painful."

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MAC OS Sega Genesis Emulators





The Sega Genesis, known as Mega Drive in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was released as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in Australasia, and by Tec Toy in Brazil. In South Korea it was distributed by Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin Boy.

Designed by an R&D team supervised by Masami Ishikawa, the Genesis hardware was adapted from Sega's System 16 arcade board, centered around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system supports a library of over 900 games created both by Sega and a wide array of third-party publishers and delivered on ROM-based cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Genesis also benefited from numerous peripherals and several network services, as well as multiple first-party and third-party variations of the console that focused on extending its functionality.

In Japan, the Mega Drive did not fare well against its two main competitors, Nintendo's Super Famicom and NEC's PC Engine. However, it achieved considerable success in North America and in Europe, capturing the majority of the 16-bit market share in several territories including the United States and the United Kingdom. Contributing to its success were its library of arcade game ports, the popularity of the Genesis-exclusive Sonic the Hedgehog series, several popular sports game franchises, and aggressive youth marketing that positioned the system as the cool console for adolescents. Though Sega dominated the market in North America and Europe for several years, the release of the Super Nintendo Entertainment System resulted in a fierce battle for market share in those territories that has often been termed a "console war" by journalists and historians. As this contest drew increasing attention to the video game industry among the general public, the Genesis and several of its highest-profile games attracted significant legal scrutiny on matters involving reverse engineering and video game violence. Controversy surrounding violent titles like Night Trap and Mortal Kombat led Sega to create the Videogame Rating Council, a predecessor to the Entertainment Software Ratings Board.

By the end of 1994, when a new generation of 32-bit consoles rendered the system technologically obsolete, the Genesis had sold 29 million units worldwide, and by the end of its life Sega had sold an estimated 40 million units. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various online services, such as Wii Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

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MAC OS Sega GameGear Emulators





The Sega Game Gear is an 8-bit handheld game console released by Sega on October 6, 1990 in Japan, 1991 in North America and Europe, and Australia in 1992. As part of the fourth generation of gaming, the Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. The handheld shares much of its hardware with the Sega Master System and is able to play its own titles as well as those of the Master System, the latter being made possible by the use of an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the Game Boy.

Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling approximately 11 million units. The Game Gear was succeeded by the Sega Nomad in 1995, discontinued in 1997 and re-released by Majesco in 2000. Several Game Gear titles were released on the Nintendo 3DS Virtual Console service on the Nintendo eShop in 2012. Retrospective reception to the Game Gear is mixed with criticisms over its battery life, praises for its full-color backlit screen, and uneven reception over the quality of its game library.

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MAC OS Sega Dreamcast Emulators





The Dreamcast is a video game console that was released by Sega in November 1998 in Japan and later in 1999 in other territories. It was the first entry in the sixth generation of video game consoles, preceding its rivals, the PlayStation 2, Xbox and GameCube. The Dreamcast was Sega's last home console to date.

Sega tried to launch the console as part of a comeback after its previous efforts with the Sega Saturn failed. With a strong marketing campaign and reformed studios to develop new creative content, the Dreamcast was initially well received with a very successful launch and strong sales. However when Sony announced the PlayStation 2, sales of the Dreamcast quickly plummeted, due in no small part to the console's inability to support movies on the new DVD format. Sega later came to the realization that it did not have the financial resources to compete. The company discontinued the Dreamcast in North America early in March 2001,withdrawing from the console hardware business altogether and restructuring itself as a third-party developer. Support of the system continued in Europe and Oceania until the end of 2002, while in Japan, consoles were still sold until 2007 and new licensed games continued to be released. 10.6 million units were sold worldwide, as of 2002.

Despite its short lifespan, the Dreamcast was widely hailed as ahead of its time. It saw the release of many new game series which have been considered creative and innovative, such as Crazy Taxi, Jet Set Radio, and Shenmue, the most expensive game ever produced upon release. Ports of games from other platforms were also praised for the system and the console introduced many aesthetic and software design features to be later emulated. It was the first game console to render full frames (as opposed to interlaced only) in VGA mode at 640×480, and features online console gaming; it included a built-in modem and Internet support for online play. The Dreamcast came to be held in high regard, and its influence can be greatly seen in Microsoft's Xbox, as Sega worked with the company before the Xbox's release and during its development. As of 2014, the Dreamcast is still supported via small independent publishers such as GOAT Store Publishing and RedSpotGames. The Dreamcast was chosen as the best console ever by PC Magazine

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MAC OS Playstation Emulators




(To be able to use the Playstation Emulator you will need the PSX BIOS)


The PlayStation (officially abbreviated PSX) is a series of video game consoles created and developed by Sony Computer Entertainment with consoles in the fifth to eighth generations. The brand was first introduced on December 3, 1994 in Japan with the launch of the original PlayStation console. It now consists of a total of four core home consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.

The first console in the series, the PlayStation, was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.

The first handheld game console in the PlayStation series, the PlayStation Portable or PSP, has sold a total of 80 million units worldwide as of November 2013. Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012 has sold 4 million units as of January 2013. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008.

The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which has over 31 million users worldwide (as of March 2013). PlayStation Suite is an upcoming software framework that is aimed to provide PlayStation content cross-platform and cross-devices; currently only mac and the PlayStation Vita devices are supported. Content set to be released under the framework consist of only original PlayStation games currently.

7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A new touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles also featured support for Linux-based operating systems, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States.

The series also has a strong line-up of first-party titles due to Sony Computer Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Computer Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest Hits, Platinum and The Best ranges of titles.

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MAC OS Playstation 2 Emulators




(To be able to use the Playstation 2 Emulator you will need the PS2 BIOS)


The PlayStation 2 (PS2) is a video game console that was manufactured by Sony Computer Entertainment. It is Sony's second installment in the PlayStation Series. It was released on March 4, 2000, in Japan followed by North America and Europe later the same year. The sixth-generation console competed with the Sega Dreamcast, Microsoft Xbox, and Nintendo GameCube.

The PlayStation 2 went on to become the best-selling video game console in history, selling over 150 million units. More than 3,870 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as "slimline" models, and in 2006 introduced the successor, the PlayStation 3.

Even with the PlayStation 3 release, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continue to be produced including Final Fantasy XI: Seekers of Adoulin for Japan and Pro Evolution Soccer 2014 for Occident. Sony unveiled the PlayStation 4 console the following month on February 20, 2013.

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MAC OS Playstation Portable Emulators




(To be able to use the Playstation Portable Emulator you will need the PSP BIOS)


The PlayStation Portable (officially abbreviated as PSP) is a handheld game console made by Sony. Development of the console was announced during E3 2003, and it was unveiled on May 11, 2004, at a Sony press conference before E3 2004. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005.

The PlayStation Portable is the only handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage medium. Other distinguishing features of the console include its large viewing screen, robust multi-media capabilities, and connectivity with the PlayStation 2, PlayStation 3, other PSPs and the Internet.

After the release of a slimmer, lighter, remodeled version of the PlayStation Portable (the PSP-2000/"Slim and Lite") in early September 2007, sales quadrupled in the United Kingdom the following week and increased by nearly 200% in North America for the month of October. This model was later replaced by another remodeling, the PSP-3000, which included a new screen and an inbuilt microphone. Since then, a complete redesign called the PSP Go has been released, which was sold alongside the PSP-3000. In 2011 a budget model, the PSP-E1000, was released. The PSP line was succeeded by the PlayStation Vita, released in December 2011 in Japan, and in February 2012 in North America, Europe and Australia, respectively.

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LINUX


Multiple Arcade Machine EmulatorsAtari 2600 EmulatorsAtari 7800 EmulatorsNES EmulatorsGameboy EmulatorsGameboy Color EmulatorsGameboy Advance EmulatorsSNES EmulatorsNintendo 64 EmulatorsNintendo GameCube EmulatorsNintendo DS EmulatorsSega Master System EmulatorsSega Genesis EmulatorsSega GameGear EmulatorsSega Dreamcast EmulatorsPlaystation EmulatorsPlaystation 2 EmulatorsPlaystation Portable Emulators


Linux Multiple Arcade Machine Emulators





MAME (an acronym of Multiple Arcade Machine Emulator) is an emulator application designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. The intention is to preserve gaming history by preventing vintage games from being lost or forgotten. The aim of MAME is to be a reference to the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". Joystiq has listed MAME as an application that every gamer should have.

The first public MAME release (0.1) was on February 5, 1997, by Nicola Salmoria. The emulator now supports over seven thousand unique games and ten thousand actual ROM image sets, though not all of the supported games are playable. The project is currently maintained by MESS project leader, Miodrag Milanovic.

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Linux Atari 2600 Emulators





The Atari 2600 is a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in.

The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600", after the unit's Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.

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Linux Atari 7800 Emulators





The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console officially released by Atari Corporation in January 1986. The 1986 launch is sometimes referred to as a "re-release" or "relaunch" because the Atari 7800 had originally been announced in May 1984, to replace Atari Inc.'s Atari 5200, but a general release was shelved due to the sale of the company. In January 1986, the 7800 was relaunched and would compete that year with the Nintendo Entertainment System and the Sega Master System. It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules. It was considered affordable at a price of US$140.

In 2009, IGN chose the 7800 to be their 17th best video game console of all time. They justified this relatively low ranking (though higher than every other Atari console save the 2600) with the summary statement: "Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles."

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Linux Nintendo Entertainment System Emulators





The Nintendo Entertainment System (also abbreviated as NES) is an 8-bit video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (also known as the Famicom and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy and was distributed by SK Hynix which then was known as Hyundai Electronics. It was succeeded by the Super Famicom/Super Nintendo Entertainment System.

The best-selling gaming console of its time, the NES helped revitalize the US video game industry along with the Atari 7800 following the video game crash of 1983, and set the standard for subsequent consoles of its generation. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform.

In 2009, the Nintendo Entertainment System was named the single greatest video game console in history by IGN, out of a field of 25. 2010 marked the system's 25th anniversary in North America, which was officially celebrated by Nintendo of America's magazine Nintendo Power in November 2010's issue #260 with a special 26-page tribute section. Other video game publications also featured articles looking back at 25 years of the NES, and its impact in the video game console market.

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Linux Gameboy Emulators





The Game Boy is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research and Development 1-the same staff who had designed the Game and Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively.

The Game Boy is Nintendo's second handheld system following the Game and Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game and Watch. It was originally bundled with the puzzle game Tetris.

As part of the fourth generation of gaming, the Game Boy competed with the Sega Game Gear, Atari Lynx, and the TurboExpress. Despite these other technologically superior handheld consoles, the Game Boy was a tremendous success. The Game Boy and its successor, the Game Boy Color, have both combined sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.

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Linux Gameboy Color Emulators





The Game Boy Color, referred as GBC, is a handheld game console manufactured by Nintendo. it was released on October 21, 1998 in Japan and was released in November of the same year in International markets. It is the successor of the Game Boy Pocket.

The Game Boy Color, as suggested by the name, features a color screen. It is slightly thicker and taller than the Game Boy Pocket, which is a redesigned Game Boy released in 1996. As with the original Game Boy, it has an 8-bit processor and the custom Zilog Z80 central processing unit (CPU).

As part of the fifth generation of gaming (from 1997), the Game Boy Color's primary competitors were the SNK's Neo Geo Pocket and the Bandai's WonderSwan (JDM only), though the Game Boy Color outsold these by a huge margin. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide. It was discontinued until the Game Boy Advance SP, a redesigned Game Boy Advance in 2003.

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Linux Gameboy Advance Emulators




(To be able to use the Gameboy Advance Emulator you will need the GBA BIOS)


The Game Boy Advance, often shortened to GBA, is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China on June 8, 2004 (excluding Hong Kong).

Nintendo's competitors in the handheld market were the Neo Geo Pocket Color, SwanCrystal, GP32, Tapwave Zodiac, and the N-Gage. Despite the competitors' best efforts, Nintendo maintained its majority market share with the Game Boy Advance.

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Linux SNES Emulators





The Super Nintendo Entertainment System (also known as the Super NES, SNES[b] or Super Nintendo) is a 16-bit video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and South America in 1993. In Japan, the system is called the Super Famicom Sūpā Famikon?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

The Super Nintendo Entertainment System is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other consoles at the time. Additionally, development of a variety of enhancement chips (which were integrated on game circuit boards) helped to keep it competitive in the marketplace. While crude three-dimensional graphics had rarely been seen before on home consoles, utilizing the Super FX chip beginning with Star Fox in 1993, the SNES was able to run games with smoother and more detailed three-dimensional graphics than was previously possible. This sparked more widespread interest in polygon graphics in the industry, helping to usher in 3D graphics as seen in the fifth generation of video game consoles.

The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console. The SNES remained popular well into the 32-bit era, and continues to be popular among fans, collectors, retro gamers, and emulation enthusiasts, some of whom are still making homebrew ROM images.

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Linux Nintendo 64 Emulators





The Nintendo 64, stylized as NINTENDO64 and often referred to as N64 (formerly known as the Nintendo Ultra 64, and codenamed Project Reality) is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. It is Nintendo's last home console to use ROM cartridges to store games (Nintendo switched to a MiniDVD-based format for the successor GameCube); handhelds in the Game Boy line, however, continued to use Game Paks. As part of the fifth generation of gaming, it primarily competed with the PlayStation and the Sega Saturn. Succeeded by Nintendo's GameCube in November 2001, N64 consoles continued to be produced until its discontinuation in Japan on April 30, 2002, Europe on May 16, 2003, North America on November 30, 2003, and Australia in 2003.

The N64 was released with two launch games, Super Mario 64 and Pilotwings 64, and a third in Japan, Saikyō Habu Shōgi. The N64's suggested retail price was US $199.99 at its launch and it was later marketed with the slogan "Get N, or get Out!". The console was ultimately released in a range of different colors and designs, and an assortment of limited-edition controllers were sold or used as contest prizes during the N64's lifespan. The N64 sold 32.93 million units worldwide, and in 2009, it was named the 9th greatest video game console by IGN. Time Magazine named it their 1996 Machine of the Year award.

Of the consoles in the fifth generation, the Nintendo 64 was the last to be released. One of its technical drawbacks was a limited texture cache, which could hold textures of limited dimensions and reduced color depth, which had to be stretched to cover larger in-game surfaces. More significantly, the N64 still relied upon ROM cartridges, which were constrained by small capacity (particularly in an era when games became more complex and their contents took up more memory) and high production expenses, compared to the compact disc format used by its chief competitors. As a result of the N64's storage media limitations, many third-party publishers that previously supported Nintendo's past consoles reduced or stopped publishing games; the N64's most successful titles came from first-party or second-party studios.

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Linux Nintendo GameCube Emulators





The GameCube, officially called Nintendo GameCube, abbreviated NGC in Japan and GCN in North America) is a video game console released by Nintendo on September 14, 2001, in Japan and November 18, 2001, in North America. It was later released worldwide in 2002. The sixth-generation console was the successor to the Nintendo 64 and competed with Sony's PlayStation 2, Microsoft's Xbox, and Sega's Dreamcast.

The GameCube was the first Nintendo console to use optical discs for its primary storage medium. The discs are similar to the miniDVD format, and as a result of their smaller size, the system was not designed to play standard DVDs or audio CDs. Nintendo also introduced a variety of connectivity options for the GameCube. It was the first Nintendo console to support online gaming, a feature that required the use of an add-on broadband or modem adapter sold separately. Game support and availability of the adapter was, however, very limited. The GameCube also supported connectivity to the Game Boy Advance, allowing players to access exclusive in-game features using the handheld as a second screen and controller.

Reception of the GameCube was generally mixed. Some praised the extensive software library and high-quality games, while others criticized the console's exterior design and lack of features. The GameCube sold approximately 22 million units worldwide before being discontinued in 2007. Its successor, the Wii, was released in November 2006.

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Linux Nintendo DS Emulators





The Nintendo DS is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, the bottom one featuring a touchscreen, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.

Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of September 30, 2013, all Nintendo DS models combined have sold 153.96 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.

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Linux Sega Master System Emulators





The Master System, often called the Sega Master System or SMS, is a third-generation video game console that was manufactured by Sega. It is a redesign of the Sega Mark III released in 1986 in North America, 1987 in Europe (and later in Japan with an FM synthesizer) and 1989 in Brazil.

The Master System could play both cartridges and the credit card-sized "Sega Cards," which retailed for cheaper prices than cartridges but had lower storage capacity. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games.

The Master System was released as a direct competitor to the Nintendo Entertainment System in the third videogame generation in North America. The Master System was technically superior to the NES, which predated its release by nine months in North America, but failed to overturn Nintendo's significant market share advantage in Japan and North America.

In the European, Brazilian and Oceanic markets, this console allowed Sega to outsell Nintendo, due to its wider availability. It enjoyed over a decade of life in those territories and was supported in Europe up until 1996. Up until 1994, it was the console with the largest active installed user base in Western Europe, peaking at 6.25 million units in 1993.

The console was redesigned several times both for marketing purposes and to add features, most notably in Brazil by Tectoy. The later Game Gear is effectively a hand-held Master System, with a few enhancements.

In 2009, the Master System was named the 20th best video game console of all time (out of 25) by the video gaming website IGN, behind both its competitors, the Atari 7800 (ranked 17th best) and the Nintendo Entertainment System (1st). They cited the Master System's small games library, coupled with the highly uneven quality of the few games that were released: "Months could go by between major releases and that made a dud on the Master System feel even more painful."

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Linux Sega Genesis Emulators





The Sega Genesis, known as Mega Drive in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was released as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in Australasia, and by Tec Toy in Brazil. In South Korea it was distributed by Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin Boy.

Designed by an R&D team supervised by Masami Ishikawa, the Genesis hardware was adapted from Sega's System 16 arcade board, centered around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system supports a library of over 900 games created both by Sega and a wide array of third-party publishers and delivered on ROM-based cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Genesis also benefited from numerous peripherals and several network services, as well as multiple first-party and third-party variations of the console that focused on extending its functionality.

In Japan, the Mega Drive did not fare well against its two main competitors, Nintendo's Super Famicom and NEC's PC Engine. However, it achieved considerable success in North America and in Europe, capturing the majority of the 16-bit market share in several territories including the United States and the United Kingdom. Contributing to its success were its library of arcade game ports, the popularity of the Genesis-exclusive Sonic the Hedgehog series, several popular sports game franchises, and aggressive youth marketing that positioned the system as the cool console for adolescents. Though Sega dominated the market in North America and Europe for several years, the release of the Super Nintendo Entertainment System resulted in a fierce battle for market share in those territories that has often been termed a "console war" by journalists and historians. As this contest drew increasing attention to the video game industry among the general public, the Genesis and several of its highest-profile games attracted significant legal scrutiny on matters involving reverse engineering and video game violence. Controversy surrounding violent titles like Night Trap and Mortal Kombat led Sega to create the Videogame Rating Council, a predecessor to the Entertainment Software Ratings Board.

By the end of 1994, when a new generation of 32-bit consoles rendered the system technologically obsolete, the Genesis had sold 29 million units worldwide, and by the end of its life Sega had sold an estimated 40 million units. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various online services, such as Wii Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

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Linux Sega GameGear Emulators





The Sega Game Gear is an 8-bit handheld game console released by Sega on October 6, 1990 in Japan, 1991 in North America and Europe, and Australia in 1992. As part of the fourth generation of gaming, the Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. The handheld shares much of its hardware with the Sega Master System and is able to play its own titles as well as those of the Master System, the latter being made possible by the use of an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the Game Boy.

Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling approximately 11 million units. The Game Gear was succeeded by the Sega Nomad in 1995, discontinued in 1997 and re-released by Majesco in 2000. Several Game Gear titles were released on the Nintendo 3DS Virtual Console service on the Nintendo eShop in 2012. Retrospective reception to the Game Gear is mixed with criticisms over its battery life, praises for its full-color backlit screen, and uneven reception over the quality of its game library.

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Linux Sega Dreamcast Emulators





The Dreamcast is a video game console that was released by Sega in November 1998 in Japan and later in 1999 in other territories. It was the first entry in the sixth generation of video game consoles, preceding its rivals, the PlayStation 2, Xbox and GameCube. The Dreamcast was Sega's last home console to date.

Sega tried to launch the console as part of a comeback after its previous efforts with the Sega Saturn failed. With a strong marketing campaign and reformed studios to develop new creative content, the Dreamcast was initially well received with a very successful launch and strong sales. However when Sony announced the PlayStation 2, sales of the Dreamcast quickly plummeted, due in no small part to the console's inability to support movies on the new DVD format. Sega later came to the realization that it did not have the financial resources to compete. The company discontinued the Dreamcast in North America early in March 2001,withdrawing from the console hardware business altogether and restructuring itself as a third-party developer. Support of the system continued in Europe and Oceania until the end of 2002, while in Japan, consoles were still sold until 2007 and new licensed games continued to be released. 10.6 million units were sold worldwide, as of 2002.

Despite its short lifespan, the Dreamcast was widely hailed as ahead of its time. It saw the release of many new game series which have been considered creative and innovative, such as Crazy Taxi, Jet Set Radio, and Shenmue, the most expensive game ever produced upon release. Ports of games from other platforms were also praised for the system and the console introduced many aesthetic and software design features to be later emulated. It was the first game console to render full frames (as opposed to interlaced only) in VGA mode at 640×480, and features online console gaming; it included a built-in modem and Internet support for online play. The Dreamcast came to be held in high regard, and its influence can be greatly seen in Microsoft's Xbox, as Sega worked with the company before the Xbox's release and during its development. As of 2014, the Dreamcast is still supported via small independent publishers such as GOAT Store Publishing and RedSpotGames. The Dreamcast was chosen as the best console ever by PC Magazine

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Linux Playstation Emulators




(To be able to use the Playstation Emulator you will need the PSX BIOS)


The PlayStation (officially abbreviated PSX) is a series of video game consoles created and developed by Sony Computer Entertainment with consoles in the fifth to eighth generations. The brand was first introduced on December 3, 1994 in Japan with the launch of the original PlayStation console. It now consists of a total of four core home consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.

The first console in the series, the PlayStation, was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.

The first handheld game console in the PlayStation series, the PlayStation Portable or PSP, has sold a total of 80 million units worldwide as of November 2013. Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012 has sold 4 million units as of January 2013. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008.

The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which has over 31 million users worldwide (as of March 2013). PlayStation Suite is an upcoming software framework that is aimed to provide PlayStation content cross-platform and cross-devices; currently only Android and the PlayStation Vita devices are supported. Content set to be released under the framework consist of only original PlayStation games currently.

7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A new touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles also featured support for Linux-based operating systems, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States.

The series also has a strong line-up of first-party titles due to Sony Computer Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Computer Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest Hits, Platinum and The Best ranges of titles.

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Linux Playstation 2 Emulators




(To be able to use the Playstation 2 Emulator you will need the PS2 BIOS)


The PlayStation 2 (PS2) is a video game console that was manufactured by Sony Computer Entertainment. It is Sony's second installment in the PlayStation Series. It was released on March 4, 2000, in Japan followed by North America and Europe later the same year. The sixth-generation console competed with the Sega Dreamcast, Microsoft Xbox, and Nintendo GameCube.

The PlayStation 2 went on to become the best-selling video game console in history, selling over 150 million units. More than 3,870 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as "slimline" models, and in 2006 introduced the successor, the PlayStation 3.

Even with the PlayStation 3 release, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continue to be produced including Final Fantasy XI: Seekers of Adoulin for Japan and Pro Evolution Soccer 2014 for Occident. Sony unveiled the PlayStation 4 console the following month on February 20, 2013.

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Linux Playstation Portable Emulators




(To be able to use the Playstation Portable Emulator you will need the PSP BIOS)


The PlayStation Portable (officially abbreviated as PSP) is a handheld game console made by Sony. Development of the console was announced during E3 2003, and it was unveiled on May 11, 2004, at a Sony press conference before E3 2004. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005.

The PlayStation Portable is the only handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage medium. Other distinguishing features of the console include its large viewing screen, robust multi-media capabilities, and connectivity with the PlayStation 2, PlayStation 3, other PSPs and the Internet.

After the release of a slimmer, lighter, remodeled version of the PlayStation Portable (the PSP-2000/"Slim and Lite") in early September 2007, sales quadrupled in the United Kingdom the following week and increased by nearly 200% in North America for the month of October. This model was later replaced by another remodeling, the PSP-3000, which included a new screen and an inbuilt microphone. Since then, a complete redesign called the PSP Go has been released, which was sold alongside the PSP-3000. In 2011 a budget model, the PSP-E1000, was released. The PSP line was succeeded by the PlayStation Vita, released in December 2011 in Japan, and in February 2012 in North America, Europe and Australia, respectively.

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ANDROID


NOTICE: The links here are designed to allow direct installation to your devise when accessing this site from your devise.

Multiple Arcade Machine EmulatorsAtari 2600 EmulatorsAtari 7800 EmulatorsNES EmulatorsGameboy EmulatorsGameboy Color EmulatorsGameboy Advance EmulatorsSNES EmulatorsNintendo 64 EmulatorsNintendo GameCube EmulatorsNintendo DS EmulatorsSega Master System EmulatorsSega Genesis EmulatorsSega GameGear EmulatorsSega Dreamcast EmulatorsPlaystation EmulatorsPlaystation 2 EmulatorsPlaystation Portable Emulators


Android Multiple Arcade Machine Emulators





MAME (an acronym of Multiple Arcade Machine Emulator) is an emulator application designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. The intention is to preserve gaming history by preventing vintage games from being lost or forgotten. The aim of MAME is to be a reference to the inner workings of the emulated arcade machines; the ability to actually play the games is considered "a nice side effect". Joystiq has listed MAME as an application that every gamer should have.

The first public MAME release (0.1) was on February 5, 1997, by Nicola Salmoria. The emulator now supports over seven thousand unique games and ten thousand actual ROM image sets, though not all of the supported games are playable. The project is currently maintained by MESS project leader, Miodrag Milanovic.

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Android Atari 2600 Emulators





The Atari 2600 is a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in.

The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600", after the unit's Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.

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Android Atari 7800 Emulators





The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console officially released by Atari Corporation in January 1986. The 1986 launch is sometimes referred to as a "re-release" or "relaunch" because the Atari 7800 had originally been announced in May 1984, to replace Atari Inc.'s Atari 5200, but a general release was shelved due to the sale of the company. In January 1986, the 7800 was relaunched and would compete that year with the Nintendo Entertainment System and the Sega Master System. It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules. It was considered affordable at a price of US$140.

In 2009, IGN chose the 7800 to be their 17th best video game console of all time. They justified this relatively low ranking (though higher than every other Atari console save the 2600) with the summary statement: "Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles."

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Android Nintendo Entertainment System Emulators





The Nintendo Entertainment System (also abbreviated as NES) is an 8-bit video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (also known as the Famicom and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy and was distributed by SK Hynix which then was known as Hyundai Electronics. It was succeeded by the Super Famicom/Super Nintendo Entertainment System.

The best-selling gaming console of its time, the NES helped revitalize the US video game industry along with the Atari 7800 following the video game crash of 1983, and set the standard for subsequent consoles of its generation. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform.

In 2009, the Nintendo Entertainment System was named the single greatest video game console in history by IGN, out of a field of 25. 2010 marked the system's 25th anniversary in North America, which was officially celebrated by Nintendo of America's magazine Nintendo Power in November 2010's issue #260 with a special 26-page tribute section. Other video game publications also featured articles looking back at 25 years of the NES, and its impact in the video game console market.

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Android Gameboy Emulators





The Game Boy is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research and Development 1-the same staff who had designed the Game and Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively.

The Game Boy is Nintendo's second handheld system following the Game and Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game and Watch. It was originally bundled with the puzzle game Tetris.

As part of the fourth generation of gaming, the Game Boy competed with the Sega Game Gear, Atari Lynx, and the TurboExpress. Despite these other technologically superior handheld consoles, the Game Boy was a tremendous success. The Game Boy and its successor, the Game Boy Color, have both combined sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.

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Android Gameboy Color Emulators





The Game Boy Color, referred as GBC, is a handheld game console manufactured by Nintendo. it was released on October 21, 1998 in Japan and was released in November of the same year in International markets. It is the successor of the Game Boy Pocket.

The Game Boy Color, as suggested by the name, features a color screen. It is slightly thicker and taller than the Game Boy Pocket, which is a redesigned Game Boy released in 1996. As with the original Game Boy, it has an 8-bit processor and the custom Zilog Z80 central processing unit (CPU).

As part of the fifth generation of gaming (from 1997), the Game Boy Color's primary competitors were the SNK's Neo Geo Pocket and the Bandai's WonderSwan (JDM only), though the Game Boy Color outsold these by a huge margin. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide. It was discontinued until the Game Boy Advance SP, a redesigned Game Boy Advance in 2003.

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Android Gameboy Advance Emulators




(To be able to use the Gameboy Advance Emulator you will need the GBA BIOS)


The Game Boy Advance, often shortened to GBA, is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China on June 8, 2004 (excluding Hong Kong).

Nintendo's competitors in the handheld market were the Neo Geo Pocket Color, SwanCrystal, GP32, Tapwave Zodiac, and the N-Gage. Despite the competitors' best efforts, Nintendo maintained its majority market share with the Game Boy Advance.

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Android SNES Emulators





The Super Nintendo Entertainment System (also known as the Super NES, SNES[b] or Super Nintendo) is a 16-bit video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and South America in 1993. In Japan, the system is called the Super Famicom Sūpā Famikon?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

The Super Nintendo Entertainment System is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other consoles at the time. Additionally, development of a variety of enhancement chips (which were integrated on game circuit boards) helped to keep it competitive in the marketplace. While crude three-dimensional graphics had rarely been seen before on home consoles, utilizing the Super FX chip beginning with Star Fox in 1993, the SNES was able to run games with smoother and more detailed three-dimensional graphics than was previously possible. This sparked more widespread interest in polygon graphics in the industry, helping to usher in 3D graphics as seen in the fifth generation of video game consoles.

The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console. The SNES remained popular well into the 32-bit era, and continues to be popular among fans, collectors, retro gamers, and mamevgceation enthusiasts, some of whom are still making homebrew ROM images.

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Android Nintendo 64 Emulators





The Nintendo 64, stylized as NINTENDO64 and often referred to as N64 (formerly known as the Nintendo Ultra 64, and codenamed Project Reality) is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. It is Nintendo's last home console to use ROM cartridges to store games (Nintendo switched to a MiniDVD-based format for the successor GameCube); handhelds in the Game Boy line, however, continued to use Game Paks. As part of the fifth generation of gaming, it primarily competed with the PlayStation and the Sega Saturn. Succeeded by Nintendo's GameCube in November 2001, N64 consoles continued to be produced until its discontinuation in Japan on April 30, 2002, Europe on May 16, 2003, North America on November 30, 2003, and Australia in 2003.

The N64 was released with two launch games, Super Mario 64 and Pilotwings 64, and a third in Japan, Saikyō Habu Shōgi. The N64's suggested retail price was US $199.99 at its launch and it was later marketed with the slogan "Get N, or get Out!". The console was ultimately released in a range of different colors and designs, and an assortment of limited-edition controllers were sold or used as contest prizes during the N64's lifespan. The N64 sold 32.93 million units worldwide, and in 2009, it was named the 9th greatest video game console by IGN. Time Magazine named it their 1996 Machine of the Year award.

Of the consoles in the fifth generation, the Nintendo 64 was the last to be released. One of its technical drawbacks was a limited texture cache, which could hold textures of limited dimensions and reduced color depth, which had to be stretched to cover larger in-game surfaces. More significantly, the N64 still relied upon ROM cartridges, which were constrained by small capacity (particularly in an era when games became more complex and their contents took up more memory) and high production expenses, compared to the compact disc format used by its chief competitors. As a result of the N64's storage media limitations, many third-party publishers that previously supported Nintendo's past consoles reduced or stopped publishing games; the N64's most successful titles came from first-party or second-party studios.

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Android Nintendo GameCube Emulators





The GameCube, officially called Nintendo GameCube, abbreviated NGC in Japan and GCN in North America) is a video game console released by Nintendo on September 14, 2001, in Japan and November 18, 2001, in North America. It was later released worldwide in 2002. The sixth-generation console was the successor to the Nintendo 64 and competed with Sony's PlayStation 2, Microsoft's Xbox, and Sega's Dreamcast.

The GameCube was the first Nintendo console to use optical discs for its primary storage medium. The discs are similar to the miniDVD format, and as a result of their smaller size, the system was not designed to play standard DVDs or audio CDs. Nintendo also introduced a variety of connectivity options for the GameCube. It was the first Nintendo console to support online gaming, a feature that required the use of an add-on broadband or modem adapter sold separately. Game support and availability of the adapter was, however, very limited. The GameCube also supported connectivity to the Game Boy Advance, allowing players to access exclusive in-game features using the handheld as a second screen and controller.

Reception of the GameCube was generally mixed. Some praised the extensive software library and high-quality games, while others criticized the console's exterior design and lack of features. The GameCube sold approximately 22 million units worldwide before being discontinued in 2007. Its successor, the Wii, was released in November 2006.

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Android Nintendo DS Emulators





The Nintendo DS is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, the bottom one featuring a touchscreen, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.

Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of September 30, 2013, all Nintendo DS models combined have sold 153.96 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.

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Android Sega Master System Emulators





The Master System, often called the Sega Master System or SMS, is a third-generation video game console that was manufactured by Sega. It is a redesign of the Sega Mark III released in 1986 in North America, 1987 in Europe (and later in Japan with an FM synthesizer) and 1989 in Brazil.

The Master System could play both cartridges and the credit card-sized "Sega Cards," which retailed for cheaper prices than cartridges but had lower storage capacity. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games.

The Master System was released as a direct competitor to the Nintendo Entertainment System in the third videogame generation in North America. The Master System was technically superior to the NES, which predated its release by nine months in North America, but failed to overturn Nintendo's significant market share advantage in Japan and North America.

In the European, Brazilian and Oceanic markets, this console allowed Sega to outsell Nintendo, due to its wider availability. It enjoyed over a decade of life in those territories and was supported in Europe up until 1996. Up until 1994, it was the console with the largest active installed user base in Western Europe, peaking at 6.25 million units in 1993.

The console was redesigned several times both for marketing purposes and to add features, most notably in Brazil by Tectoy. The later Game Gear is effectively a hand-held Master System, with a few enhancements.

In 2009, the Master System was named the 20th best video game console of all time (out of 25) by the video gaming website IGN, behind both its competitors, the Atari 7800 (ranked 17th best) and the Nintendo Entertainment System (1st). They cited the Master System's small games library, coupled with the highly uneven quality of the few games that were released: "Months could go by between major releases and that made a dud on the Master System feel even more painful."

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Android Sega Genesis Emulators





The Sega Genesis, known as Mega Drive in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was released as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in Australasia, and by Tec Toy in Brazil. In South Korea it was distributed by Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin Boy.

Designed by an R&D team supervised by Masami Ishikawa, the Genesis hardware was adapted from Sega's System 16 arcade board, centered around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system supports a library of over 900 games created both by Sega and a wide array of third-party publishers and delivered on ROM-based cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Genesis also benefited from numerous peripherals and several network services, as well as multiple first-party and third-party variations of the console that focused on extending its functionality.

In Japan, the Mega Drive did not fare well against its two main competitors, Nintendo's Super Famicom and NEC's PC Engine. However, it achieved considerable success in North America and in Europe, capturing the majority of the 16-bit market share in several territories including the United States and the United Kingdom. Contributing to its success were its library of arcade game ports, the popularity of the Genesis-exclusive Sonic the Hedgehog series, several popular sports game franchises, and aggressive youth marketing that positioned the system as the cool console for adolescents. Though Sega dominated the market in North America and Europe for several years, the release of the Super Nintendo Entertainment System resulted in a fierce battle for market share in those territories that has often been termed a "console war" by journalists and historians. As this contest drew increasing attention to the video game industry among the general public, the Genesis and several of its highest-profile games attracted significant legal scrutiny on matters involving reverse engineering and video game violence. Controversy surrounding violent titles like Night Trap and Mortal Kombat led Sega to create the Videogame Rating Council, a predecessor to the Entertainment Software Ratings Board.

By the end of 1994, when a new generation of 32-bit consoles rendered the system technologically obsolete, the Genesis had sold 29 million units worldwide, and by the end of its life Sega had sold an estimated 40 million units. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various online services, such as Wii Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

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Android Sega GameGear Emulators





The Sega Game Gear is an 8-bit handheld game console released by Sega on October 6, 1990 in Japan, 1991 in North America and Europe, and Australia in 1992. As part of the fourth generation of gaming, the Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. The handheld shares much of its hardware with the Sega Master System and is able to play its own titles as well as those of the Master System, the latter being made possible by the use of an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the Game Boy.

Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling approximately 11 million units. The Game Gear was succeeded by the Sega Nomad in 1995, discontinued in 1997 and re-released by Majesco in 2000. Several Game Gear titles were released on the Nintendo 3DS Virtual Console service on the Nintendo eShop in 2012. Retrospective reception to the Game Gear is mixed with criticisms over its battery life, praises for its full-color backlit screen, and uneven reception over the quality of its game library.

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Android Sega Dreamcast Emulators





The Dreamcast is a video game console that was released by Sega in November 1998 in Japan and later in 1999 in other territories. It was the first entry in the sixth generation of video game consoles, preceding its rivals, the PlayStation 2, Xbox and GameCube. The Dreamcast was Sega's last home console to date.

Sega tried to launch the console as part of a comeback after its previous efforts with the Sega Saturn failed. With a strong marketing campaign and reformed studios to develop new creative content, the Dreamcast was initially well received with a very successful launch and strong sales. However when Sony announced the PlayStation 2, sales of the Dreamcast quickly plummeted, due in no small part to the console's inability to support movies on the new DVD format. Sega later came to the realization that it did not have the financial resources to compete. The company discontinued the Dreamcast in North America early in March 2001,withdrawing from the console hardware business altogether and restructuring itself as a third-party developer. Support of the system continued in Europe and Oceania until the end of 2002, while in Japan, consoles were still sold until 2007 and new licensed games continued to be released. 10.6 million units were sold worldwide, as of 2002.

Despite its short lifespan, the Dreamcast was widely hailed as ahead of its time. It saw the release of many new game series which have been considered creative and innovative, such as Crazy Taxi, Jet Set Radio, and Shenmue, the most expensive game ever produced upon release. Ports of games from other platforms were also praised for the system and the console introduced many aesthetic and software design features to be later emulated. It was the first game console to render full frames (as opposed to interlaced only) in VGA mode at 640×480, and features online console gaming; it included a built-in modem and Internet support for online play. The Dreamcast came to be held in high regard, and its influence can be greatly seen in Microsoft's Xbox, as Sega worked with the company before the Xbox's release and during its development. As of 2014, the Dreamcast is still supported via small independent publishers such as GOAT Store Publishing and RedSpotGames. The Dreamcast was chosen as the best console ever by PC Magazine

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Android Playstation Emulators




(To be able to use the Playstation Emulator you will need the PSX BIOS)


The PlayStation (officially abbreviated PSX) is a series of video game consoles created and developed by Sony Computer Entertainment with consoles in the fifth to eighth generations. The brand was first introduced on December 3, 1994 in Japan with the launch of the original PlayStation console. It now consists of a total of four core home consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.

The first console in the series, the PlayStation, was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.

The first handheld game console in the PlayStation series, the PlayStation Portable or PSP, has sold a total of 80 million units worldwide as of November 2013. Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012 has sold 4 million units as of January 2013. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008.

The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which has over 31 million users worldwide (as of March 2013). PlayStation Suite is an upcoming software framework that is aimed to provide PlayStation content cross-platform and cross-devices; currently only Android and the PlayStation Vita devices are supported. Content set to be released under the framework consist of only original PlayStation games currently.

7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A new touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles also featured support for Linux-based operating systems, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States.

The series also has a strong line-up of first-party titles due to Sony Computer Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Computer Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest Hits, Platinum and The Best ranges of titles.

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Android Playstation 2 Emulators




(To be able to use the Playstation 2 Emulator you will need the PS2 BIOS)


The PlayStation 2 (PS2) is a video game console that was manufactured by Sony Computer Entertainment. It is Sony's second installment in the PlayStation Series. It was released on March 4, 2000, in Japan followed by North America and Europe later the same year. The sixth-generation console competed with the Sega Dreamcast, Microsoft Xbox, and Nintendo GameCube.

The PlayStation 2 went on to become the best-selling video game console in history, selling over 150 million units. More than 3,870 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as "slimline" models, and in 2006 introduced the successor, the PlayStation 3.

Even with the PlayStation 3 release, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continue to be produced including Final Fantasy XI: Seekers of Adoulin for Japan and Pro Evolution Soccer 2014 for Occident. Sony unveiled the PlayStation 4 console the following month on February 20, 2013.

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Android Playstation Portable Emulators




(To be able to use the Playstation Portable Emulator you will need the PSP BIOS)


The PlayStation Portable (officially abbreviated as PSP) is a handheld game console made by Sony. Development of the console was announced during E3 2003, and it was unveiled on May 11, 2004, at a Sony press conference before E3 2004. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005.

The PlayStation Portable is the only handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage medium. Other distinguishing features of the console include its large viewing screen, robust multi-media capabilities, and connectivity with the PlayStation 2, PlayStation 3, other PSPs and the Internet.

After the release of a slimmer, lighter, remodeled version of the PlayStation Portable (the PSP-2000/"Slim and Lite") in early September 2007, sales quadrupled in the United Kingdom the following week and increased by nearly 200% in North America for the month of October. This model was later replaced by another remodeling, the PSP-3000, which included a new screen and an inbuilt microphone. Since then, a complete redesign called the PSP Go has been released, which was sold alongside the PSP-3000. In 2011 a budget model, the PSP-E1000, was released. The PSP line was succeeded by the PlayStation Vita, released in December 2011 in Japan, and in February 2012 in North America, Europe and Australia, respectively.

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iPHONE


NOTICE: The links here are designed to allow direct installation to your devise when accessing this site from your devise.

Multiple Arcade Machine EmulatorsAtari 2600 EmulatorsAtari 7800 EmulatorsNES EmulatorsGameboy EmulatorsGameboy Color EmulatorsGameboy Advance EmulatorsSNES EmulatorsNintendo 64 EmulatorsNintendo GameCube EmulatorsNintendo DS EmulatorsSega Master System EmulatorsSega Genesis EmulatorsSega GameGear EmulatorsSega Dreamcast EmulatorsPlaystation EmulatorsPlaystation 2 EmulatorsPlaystation Portable Emulators


iPhone Multiple Arcade Machine Emulators




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MAME (an acronym of Multiple Arcade Machine Emulator) is an emulator application designed to recreate the hardware of arcade game systems in software on modern personal computers and other platforms. The intention is to preserve gaming history by preventing vintage games from being lost or forgotten. The aim of MAME is to be a reference to the inner workings of the emulated arcade iphonehines; the ability to actually play the games is considered "a nice side effect". Joystiq has listed MAME as an application that every gamer should have.

The first public MAME release (0.1) was on February 5, 1997, by Nicola Salmoria. The emulator now supports over seven thousand unique games and ten thousand actual ROM image sets, though not all of the supported games are playable. The project is currently maintained by MESS project leader, Miodrag Milanovic.

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iPhone Atari 2600 Emulators





The Atari 2600 is a video game console released in September 1977 by Atari, Inc. It is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F, instead of having non-microprocessor dedicated hardware with all games built in.

The console was originally sold as the Atari VCS, for Video Computer System. Following the release of the Atari 5200, in 1982, the VCS was renamed "Atari 2600", after the unit's Atari part number, CX2600. The 2600 was typically bundled with two joystick controllers, a conjoined pair of paddle controllers, and a cartridge game—initially Combat and later Pac-Man.

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iPhone Atari 7800 Emulators





The Atari 7800 ProSystem, or simply the Atari 7800, is a video game console officially released by Atari Corporation in January 1986. The 1986 launch is sometimes referred to as a "re-release" or "relaunch" because the Atari 7800 had originally been announced in May 1984, to replace Atari Inc.'s Atari 5200, but a general release was shelved due to the sale of the company. In January 1986, the 7800 was relaunched and would compete that year with the Nintendo Entertainment System and the Sega Master System. It had simple digital joysticks and was almost fully backward-compatible with the Atari 2600, the first console to have backward compatibility without the use of additional modules. It was considered affordable at a price of US$140.

In 2009, IGN chose the 7800 to be their 17th best video game console of all time. They justified this relatively low ranking (though higher than every other Atari console save the 2600) with the summary statement: "Its delayed release, its cancelled peripherals, and a lack of financial backing from the company's new owners all combined to ensure that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles."

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iPhone Nintendo Entertainment System Emulators





The Nintendo Entertainment System (also abbreviated as NES) is an 8-bit video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the Family Computer (also known as the Famicom and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy and was distributed by SK Hynix which then was known as Hyundai Electronics. It was succeeded by the Super Famicom/Super Nintendo Entertainment System.

The best-selling gaming console of its time, the NES helped revitalize the US video game industry along with the Atari 7800 following the video game crash of 1983, and set the standard for subsequent consoles of its generation. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform.

In 2009, the Nintendo Entertainment System was named the single greatest video game console in history by IGN, out of a field of 25. 2010 marked the system's 25th anniversary in North America, which was officially celebrated by Nintendo of America's magazine Nintendo Power in November 2010's issue #260 with a special 26-page tribute section. Other video game publications also featured articles looking back at 25 years of the NES, and its impact in the video game console market.

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iPhone Gameboy Emulators





The Game Boy is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on April 21, 1989, in North America in August 1989, and in Europe on September 28, 1990. It is the first handheld console in the Game Boy line, and was created by Gunpei Yokoi and Nintendo Research and Development 1-the same staff who had designed the Game and Watch series as well as several popular games for the Nintendo Entertainment System. Redesigned versions were released in 1996 and 1998, in the form of Game Boy Pocket, and Game Boy Light (Japan only), respectively.

The Game Boy is Nintendo's second handheld system following the Game and Watch series introduced in 1980, and it combined features from both the Nintendo Entertainment System and Game and Watch. It was originally bundled with the puzzle game Tetris.

As part of the fourth generation of gaming, the Game Boy competed with the Sega Game Gear, Atari Lynx, and the TurboExpress. Despite these other technologically superior handheld consoles, the Game Boy was a tremendous success. The Game Boy and its successor, the Game Boy Color, have both combined sold 118.69 million units worldwide. Upon its release in the United States, it sold its entire shipment of one million units within weeks.

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iPhone Gameboy Color Emulators





The Game Boy Color, referred as GBC, is a handheld game console manufactured by Nintendo. it was released on October 21, 1998 in Japan and was released in November of the same year in International markets. It is the successor of the Game Boy Pocket.

The Game Boy Color, as suggested by the name, features a color screen. It is slightly thicker and taller than the Game Boy Pocket, which is a redesigned Game Boy released in 1996. As with the original Game Boy, it has an 8-bit processor and the custom Zilog Z80 central processing unit (CPU).

As part of the fifth generation of gaming (from 1997), the Game Boy Color's primary competitors were the SNK's Neo Geo Pocket and the Bandai's WonderSwan (JDM only), though the Game Boy Color outsold these by a huge margin. The Game Boy and Game Boy Color combined have sold 118.69 million units worldwide. It was discontinued until the Game Boy Advance SP, a redesigned Game Boy Advance in 2003.

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iPhone Gameboy Advance Emulators




(To be able to use the Gameboy Advance Emulator you will need the GBA BIOS)


The Game Boy Advance, often shortened to GBA, is a 32-bit handheld video game console developed, manufactured and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China on June 8, 2004 (excluding Hong Kong).

Nintendo's competitors in the handheld market were the Neo Geo Pocket Color, SwanCrystal, GP32, Tapwave Zodiac, and the N-Gage. Despite the competitors' best efforts, Nintendo maintained its majority market share with the Game Boy Advance.

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iPhone SNES Emulators





The Super Nintendo Entertainment System (also known as the Super NES, SNES[b] or Super Nintendo) is a 16-bit video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Australasia (Oceania), and South America in 1993. In Japan, the system is called the Super Famicom Sūpā Famikon?, officially adopting the abbreviated name of its predecessor, the Family Computer), or SFC for short. In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. Although each version is essentially the same, several forms of regional lockout prevent the different versions from being compatible with one another.

The Super Nintendo Entertainment System is Nintendo's second home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other consoles at the time. Additionally, development of a variety of enhancement chips (which were integrated on game circuit boards) helped to keep it competitive in the marketplace. While crude three-dimensional graphics had rarely been seen before on home consoles, utilizing the Super FX chip beginning with Star Fox in 1993, the SNES was able to run games with smoother and more detailed three-dimensional graphics than was previously possible. This sparked more widespread interest in polygon graphics in the industry, helping to usher in 3D graphics as seen in the fifth generation of video game consoles.

The SNES was a global success, becoming the best-selling console of the 16-bit era despite its relatively late start and the fierce competition it faced in North America and Europe from Sega's Genesis/Mega Drive console. The SNES remained popular well into the 32-bit era, and continues to be popular among fans, collectors, retro gamers, and emulation enthusiasts, some of whom are still making homebrew ROM images.

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iPhone Nintendo 64 Emulators





The Nintendo 64, stylized as NINTENDO64 and often referred to as N64 (formerly known as the Nintendo Ultra 64, and codenamed Project Reality) is Nintendo's third home video game console for the international market. Named for its 64-bit central processing unit, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil. It is Nintendo's last home console to use ROM cartridges to store games (Nintendo switched to a MiniDVD-based format for the successor GameCube); handhelds in the Game Boy line, however, continued to use Game Paks. As part of the fifth generation of gaming, it primarily competed with the PlayStation and the Sega Saturn. Succeeded by Nintendo's GameCube in November 2001, N64 consoles continued to be produced until its discontinuation in Japan on April 30, 2002, Europe on May 16, 2003, North America on November 30, 2003, and Australia in 2003.

The N64 was released with two launch games, Super Mario 64 and Pilotwings 64, and a third in Japan, Saikyō Habu Shōgi. The N64's suggested retail price was US $199.99 at its launch and it was later marketed with the slogan "Get N, or get Out!". The console was ultimately released in a range of different colors and designs, and an assortment of limited-edition controllers were sold or used as contest prizes during the N64's lifespan. The N64 sold 32.93 million units worldwide, and in 2009, it was named the 9th greatest video game console by IGN. Time Magazine named it their 1996 Machine of the Year award.

Of the consoles in the fifth generation, the Nintendo 64 was the last to be released. One of its technical drawbacks was a limited texture cache, which could hold textures of limited dimensions and reduced color depth, which had to be stretched to cover larger in-game surfaces. More significantly, the N64 still relied upon ROM cartridges, which were constrained by small capacity (particularly in an era when games became more complex and their contents took up more memory) and high production expenses, compared to the compact disc format used by its chief competitors. As a result of the N64's storage media limitations, many third-party publishers that previously supported Nintendo's past consoles reduced or stopped publishing games; the N64's most successful titles came from first-party or second-party studios.

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iPhone Nintendo GameCube Emulators





The GameCube, officially called Nintendo GameCube, abbreviated NGC in Japan and GCN in North America) is a video game console released by Nintendo on September 14, 2001, in Japan and November 18, 2001, in North America. It was later released worldwide in 2002. The sixth-generation console was the successor to the Nintendo 64 and competed with Sony's PlayStation 2, Microsoft's Xbox, and Sega's Dreamcast.

The GameCube was the first Nintendo console to use optical discs for its primary storage medium. The discs are similar to the miniDVD format, and as a result of their smaller size, the system was not designed to play standard DVDs or audio CDs. Nintendo also introduced a variety of connectivity options for the GameCube. It was the first Nintendo console to support online gaming, a feature that required the use of an add-on broadband or modem adapter sold separately. Game support and availability of the adapter was, however, very limited. The GameCube also supported connectivity to the Game Boy Advance, allowing players to access exclusive in-game features using the handheld as a second screen and controller.

Reception of the GameCube was generally mixed. Some praised the extensive software library and high-quality games, while others criticized the console's exterior design and lack of features. The GameCube sold approximately 22 million units worldwide before being discontinued in 2007. Its successor, the Wii, was released in November 2006.

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iPhone Nintendo DS Emulators





The Nintendo DS is a dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem, the bottom one featuring a touchscreen, a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they can interact online using the Nintendo Wi-Fi Connection service.

Prior to its release, the Nintendo DS was marketed as a "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established the new handheld console as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. As of September 30, 2013, all Nintendo DS models combined have sold 153.96 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time.

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iPhone Sega Master System Emulators





The Master System, often called the Sega Master System or SMS, is a third-generation video game console that was manufactured by Sega. It is a redesign of the Sega Mark III released in 1986 in North America, 1987 in Europe (and later in Japan with an FM synthesizer) and 1989 in Brazil.

The Master System could play both cartridges and the credit card-sized "Sega Cards," which retailed for cheaper prices than cartridges but had lower storage capacity. The Master System also featured accessories such as a light gun and 3D glasses which were designed to work with a range of specially coded games.

The Master System was released as a direct competitor to the Nintendo Entertainment System in the third videogame generation in North America. The Master System was technically superior to the NES, which predated its release by nine months in North America, but failed to overturn Nintendo's significant market share advantage in Japan and North America.

In the European, Brazilian and Oceanic markets, this console allowed Sega to outsell Nintendo, due to its wider availability. It enjoyed over a decade of life in those territories and was supported in Europe up until 1996. Up until 1994, it was the console with the largest active installed user base in Western Europe, peaking at 6.25 million units in 1993.

The console was redesigned several times both for marketing purposes and to add features, most notably in Brazil by Tectoy. The later Game Gear is effectively a hand-held Master System, with a few enhancements.

In 2009, the Master System was named the 20th best video game console of all time (out of 25) by the video gaming website IGN, behind both its competitors, the Atari 7800 (ranked 17th best) and the Nintendo Entertainment System (1st). They cited the Master System's small games library, coupled with the highly uneven quality of the few games that were released: "Months could go by between major releases and that made a dud on the Master System feel even more painful."

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iPhone Sega Genesis Emulators





The Sega Genesis, known as Mega Drive in most regions outside North America, is a 16-bit video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis is Sega's third console and the successor to the Master System. Sega first released the console as the Mega Drive in Japan in 1988, followed by a North American debut under the Genesis moniker in 1989. In 1990, the console was released as the Mega Drive by Virgin Mastertronic in Europe, by Ozisoft in Australasia, and by Tec Toy in Brazil. In South Korea it was distributed by Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin Boy.

Designed by an R&D team supervised by Masami Ishikawa, the Genesis hardware was adapted from Sega's System 16 arcade board, centered around a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system supports a library of over 900 games created both by Sega and a wide array of third-party publishers and delivered on ROM-based cartridges. It can also play the complete library of Master System games when the separately sold Power Base Converter is installed. The Genesis also benefited from numerous peripherals and several network services, as well as multiple first-party and third-party variations of the console that focused on extending its functionality.

In Japan, the Mega Drive did not fare well against its two main competitors, Nintendo's Super Famicom and NEC's PC Engine. However, it achieved considerable success in North America and in Europe, capturing the majority of the 16-bit market share in several territories including the United States and the United Kingdom. Contributing to its success were its library of arcade game ports, the popularity of the Genesis-exclusive Sonic the Hedgehog series, several popular sports game franchises, and aggressive youth marketing that positioned the system as the cool console for adolescents. Though Sega dominated the market in North America and Europe for several years, the release of the Super Nintendo Entertainment System resulted in a fierce battle for market share in those territories that has often been termed a "console war" by journalists and historians. As this contest drew increasing attention to the video game industry among the general public, the Genesis and several of its highest-profile games attracted significant legal scrutiny on matters involving reverse engineering and video game violence. Controversy surrounding violent titles like Night Trap and Mortal Kombat led Sega to create the Videogame Rating Council, a predecessor to the Entertainment Software Ratings Board.

By the end of 1994, when a new generation of 32-bit consoles rendered the system technologically obsolete, the Genesis had sold 29 million units worldwide, and by the end of its life Sega had sold an estimated 40 million units. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various online services, such as Wii Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

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iPhone Sega GameGear Emulators





The Sega Game Gear is an 8-bit handheld game console released by Sega on October 6, 1990 in Japan, 1991 in North America and Europe, and Australia in 1992. As part of the fourth generation of gaming, the Game Gear primarily competed with Nintendo's Game Boy, the Atari Lynx and NEC's TurboExpress. The handheld shares much of its hardware with the Sega Master System and is able to play its own titles as well as those of the Master System, the latter being made possible by the use of an adapter. Containing a full-color backlit screen with a landscape format, Sega positioned the Game Gear as a technologically superior handheld to the Game Boy.

Though the Game Gear was rushed to market, its unique game library and price point gave it an edge over the Atari Lynx and TurboExpress. However, due to issues with its short battery life, lack of original titles, and weak support from Sega, the Game Gear was unable to surpass the Game Boy, selling approximately 11 million units. The Game Gear was succeeded by the Sega Nomad in 1995, discontinued in 1997 and re-released by Majesco in 2000. Several Game Gear titles were released on the Nintendo 3DS Virtual Console service on the Nintendo eShop in 2012. Retrospective reception to the Game Gear is mixed with criticisms over its battery life, praises for its full-color backlit screen, and uneven reception over the quality of its game library.

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iPhone Sega Dreamcast Emulators





The Dreamcast is a video game console that was released by Sega in November 1998 in Japan and later in 1999 in other territories. It was the first entry in the sixth generation of video game consoles, preceding its rivals, the PlayStation 2, Xbox and GameCube. The Dreamcast was Sega's last home console to date.

Sega tried to launch the console as part of a comeback after its previous efforts with the Sega Saturn failed. With a strong marketing campaign and reformed studios to develop new creative content, the Dreamcast was initially well received with a very successful launch and strong sales. However when Sony announced the PlayStation 2, sales of the Dreamcast quickly plummeted, due in no small part to the console's inability to support movies on the new DVD format. Sega later came to the realization that it did not have the financial resources to compete. The company discontinued the Dreamcast in North America early in March 2001,withdrawing from the console hardware business altogether and restructuring itself as a third-party developer. Support of the system continued in Europe and Oceania until the end of 2002, while in Japan, consoles were still sold until 2007 and new licensed games continued to be released. 10.6 million units were sold worldwide, as of 2002.

Despite its short lifespan, the Dreamcast was widely hailed as ahead of its time. It saw the release of many new game series which have been considered creative and innovative, such as Crazy Taxi, Jet Set Radio, and Shenmue, the most expensive game ever produced upon release. Ports of games from other platforms were also praised for the system and the console introduced many aesthetic and software design features to be later emulated. It was the first game console to render full frames (as opposed to interlaced only) in VGA mode at 640×480, and features online console gaming; it included a built-in modem and Internet support for online play. The Dreamcast came to be held in high regard, and its influence can be greatly seen in Microsoft's Xbox, as Sega worked with the company before the Xbox's release and during its development. As of 2014, the Dreamcast is still supported via small independent publishers such as GOAT Store Publishing and RedSpotGames. The Dreamcast was chosen as the best console ever by PC Magazine

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iPhone Playstation Emulators




(To be able to use the Playstation Emulator you will need the PSX BIOS)


The PlayStation (officially abbreviated PSX) is a series of video game consoles created and developed by Sony Computer Entertainment with consoles in the fifth to eighth generations. The brand was first introduced on December 3, 1994 in Japan with the launch of the original PlayStation console. It now consists of a total of four core home consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines.

The first console in the series, the PlayStation, was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.

The first handheld game console in the PlayStation series, the PlayStation Portable or PSP, has sold a total of 80 million units worldwide as of November 2013. Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012 has sold 4 million units as of January 2013. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008.

The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which has over 31 million users worldwide (as of March 2013). PlayStation Suite is an upcoming software framework that is aimed to provide PlayStation content cross-platform and cross-devices; currently only iphone and the PlayStation Vita devices are supported. Content set to be released under the framework consist of only original PlayStation games currently.

7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A new touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, PlayStation 2 and original PlayStation 3 consoles also featured support for Linux-based operating systems, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States.

The series also has a strong line-up of first-party titles due to Sony Computer Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Computer Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest Hits, Platinum and The Best ranges of titles.

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iPhone Playstation 2 Emulators




(To be able to use the Playstation 2 Emulator you will need the PS2 BIOS)


The PlayStation 2 (PS2) is a video game console that was manufactured by Sony Computer Entertainment. It is Sony's second installment in the PlayStation Series. It was released on March 4, 2000, in Japan followed by North America and Europe later the same year. The sixth-generation console competed with the Sega Dreamcast, Microsoft Xbox, and Nintendo GameCube.

The PlayStation 2 went on to become the best-selling video game console in history, selling over 150 million units. More than 3,870 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as "slimline" models, and in 2006 introduced the successor, the PlayStation 3.

Even with the PlayStation 3 release, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 12 years of production – one of the longest runs for a video game console. Despite the announcement, new games for the console continue to be produced including Final Fantasy XI: Seekers of Adoulin for Japan and Pro Evolution Soccer 2014 for Occident. Sony unveiled the PlayStation 4 console the following month on February 20, 2013.

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iPhone Playstation Portable Emulators




(To be able to use the Playstation Portable Emulator you will need the PSP BIOS)


The PlayStation Portable (officially abbreviated as PSP) is a handheld game console made by Sony. Development of the console was announced during E3 2003, and it was unveiled on May 11, 2004, at a Sony press conference before E3 2004. The system was released in Japan on December 12, 2004, in North America on March 24, 2005, and in the PAL region on September 1, 2005.

The PlayStation Portable is the only handheld video game console to use an optical disc format, Universal Media Disc (UMD), as its primary storage medium. Other distinguishing features of the console include its large viewing screen, robust multi-media capabilities, and connectivity with the PlayStation 2, PlayStation 3, other PSPs and the Internet.

After the release of a slimmer, lighter, remodeled version of the PlayStation Portable (the PSP-2000/"Slim and Lite") in early September 2007, sales quadrupled in the United Kingdom the following week and increased by nearly 200% in North America for the month of October. This model was later replaced by another remodeling, the PSP-3000, which included a new screen and an inbuilt microphone. Since then, a complete redesign called the PSP Go has been released, which was sold alongside the PSP-3000. In 2011 a budget model, the PSP-E1000, was released. The PSP line was succeeded by the PlayStation Vita, released in December 2011 in Japan, and in February 2012 in North America, Europe and Australia, respectively.

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ROMs/ISOs


Multiple Arcade Machine Emulators ROMsAtari 2600 ROMsAtari 7800 ROMsNES ROMsGameboy ROMsGameboy Color ROMsGameboy Advance ROMsSNES ROMsNintendo 64 ROMsNintendo GameCube ROMsNintendo DS ROMsSega Master System ROMsSega Genesis ROMsSega GameGear ROMsSega Dreamcast ROMsPlaystation ISOsPlaystation 2 ISOsPlaystation Portable ISOs


Multiple Arcade Machine Emulators ROMs


Bundles

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Atari 2600 ROMs


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Atari 7800 ROMs


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Nintendo Entertainment System ROMs


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Gameboy ROMs


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Gameboy Color ROMs


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Gameboy Advance ROMs


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Super Nintendo Entertainment System ROMs


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Nintendo 64 ROMs


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Nintendo GameCube ROMs


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Nintendo DS ROMs


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Sega Master System ROMs


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Sega Genesis ROMs


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Sega Gamegear ROMs


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Sega Dreamcast ROMs


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Playstation ISOs


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Playstation 2 ISOs


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Playstation Portable ISOs


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DOCUMENTS


Cheat CodesGame MapsGame SavesWalkthroughs


CHEAT CODES


Miscellaneous Cheat Codes

Game Genie Books


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GAME MAPS



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GAME SAVES



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WALKTHROUGHS



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